X-Ray Realtime Rendering Tool - Perpetual

Perpetual License - Buy it once keep it forever.

X-Ray is a real-time rendering and texturing tool for Autodesk Maya.


Stunning Real-time Rendering In Maya Viewport 2:

You can achieve light and shading quality that matches your offline render engines.


Get the best out of each render engine:

in X-Ray, you can choose to calculate each aspect of rendering (Light/Reflection/SSS) with a different render engine and see the mixed result in real-time, so if you have a copy of Redshift, you can choose that as the core of lighting or SSS calculation and achieve a real-time quality that looks the same as your redshift renders.

You have access to both v2 & v3 after purchase.

X-Ray 2: Turtle - Arnold - V-Ray - Redshift are supported for Light/Reflection and SSS rendering (engine-specific materials are supported for SSS but your objects should have blinn material to view the result).

X-Ray 3: Arnold is supported for Light/Reflection/SSS, as well as using aiStandardSurface as the main Shader for your objects. you can switch between viewport and Arnold render at any time.

in v3.1 Redshift is also added for light baking.

Volumetric Lighting:

You can also have volumetric lighting in X-Ray 3.


No RTX, X-Ray Runs on any GPU:

With a lighting quality far better than any other real-time rendering tool, X-Ray can run on any GPU, if it can run Maya's viewport 2 it can run X-Ray.


Focused on being Artistic:

X-Ray is focused on being more artistic, every light and reflection is a canvas that you can easily change, paint on and modify to your will, this gives a level of control, unlike anything you have ever seen.


You can also get X-Ray as a bundle with MayaX

https://cgelementary.gumroad.com/l/MayaX


Limitations:

X-Ray light baking only works on polygon objects, if you want to use it with X-Gen or nHair you should first convert your hair system to mesh and use that for light baking.

X-Ray works on viewport 2 and uses Maya's built-in shading system, so all the limitations of viewport 2 are also applied to X-Ray, that includes having a hard time on large scenes with lots of textures and objects, and since X-Ray relies heavily on baked maps it is best to minimize your textures and objects as much as possible.


X-Ray works on Maya 2018-2024

Customizable Pricing

Not all of us live in the same economy and financial state, I always tried to set a minimum price for my products, enough to help me continue production of these tools, and something that anyone can easily pay but I understand that X-Ray price might be high for some people, my goal is to help all Maya users have a better experience, so if you live in a bad economy don't worry about the price, just send me an email and let me know how much discount you need.

also please let me know if you have any feedback on the price X-Ray.

Morteza@CGElementary.com

Morteza.cg@Gmail.com

I want this!

Real Time Rendering Tool for Maya + Multi-Layer Shading and Texturing Tool.

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$85

X-Ray Realtime Rendering Tool - Perpetual

I want this!